This article continues our analysis started in the previous article (
http://www.digit-life.com/articles2/video/fraps.html), which you may want to read first. Problems of testing 3D performance haven't disappeared for the past two years. The major point being that not all games have built-in benchmarks, to say nothing of convenient tools, simple automation, and full data output about the average, minimum and maximum frame rate.
____________
*Source: Digit-Life (
http://www.digit-life.com/articles3/video/fraps2.html)*
More...