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Old 5th Oct 07, 03:38 PM
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3D Chronicles, Part I: 1995-1997 @ Digit-Life
*Source: Digit-Life (http://www.digit-life.com/articles2/...1-page1.html)*
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The year of 2007... The long-awaited Microsoft Windows Vista arrives almost six years after Windows XP. Its radically overhauled model of interaction with computer devices makes it possible to implement a brand new approach to 3D graphics with DirectX 10 API. The main element of this approach is a step towards the unified architecture of modern graphics solutions: the entire line of discrete graphics cards from AMD and NVIDIA has been reoriented to the new products supporting DirectX 10. The first integrated solutions are to arrive in the nearest future. Out of doubt, this contributes to more flexible usage of GPU resources, not only to graphics processing. But our modern 3D corporations have gone a long evolutional way to enter this level.

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