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  #11  
Old 3rd Mar 03, 06:40 AM
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1024/32-bit on a 20" monitor

I sit about 3 feet back from the screen. Hate web sites with fixed-size fonts!
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  #12  
Old 3rd Mar 03, 07:15 AM
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Many people mentioned the Refresh Rate as well. I didn't mentioned that before, well mine is set to 75Hz. What's the difference between a 60Hz or 75Hz or 85Hz. I can't feel it in my screen. Can anybody please explain? Thanks.
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  #13  
Old 3rd Mar 03, 12:21 PM
ernest ernest is offline
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600 x 800 on a 17inch monitor with 32bit 75 refresh.
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  #14  
Old 3rd Mar 03, 03:22 PM
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1024*768 @ 72

on a 17" very very old monitor
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  #15  
Old 3rd Mar 03, 05:21 PM
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Quote:
Many people mentioned the Refresh Rate as well. I didn't mentioned that before, well mine is set to 75Hz. What's the difference between a 60Hz or 75Hz or 85Hz. I can't feel it in my screen. Can anybody please explain? Thanks.
~*McoreD*~,

The Refresh Rate is how fast your screen/monitor gets updated with the current picture. The faster the rate, the better. If the rate is really slow, you might see the screen filicker a bit. Remember just because you might have Windows set for a high rate, you can't get anymore than what your monitor will allow and trying to can damage your monitor.

Here's a good info source with pictures:
http://www.d-silence.com/video/refresh.shtml

EDIT - After reading the entire article using the link above it says this at the end of the article:

Since Windows XP came out, much of this article no longer applies. However, Win XP (and Windows 2000) bring their own problems with Refresh Rates.

Back to square one, but it still more than answers your question about what refresh rate is.
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  #16  
Old 3rd Mar 03, 07:17 PM
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1152x864*75

oN A 17'' kds @VIEW
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  #17  
Old 4th Mar 03, 01:27 AM
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Im running at 1280x1024 / 32 bit color @ 85Hz on a SONY SDM-S81 Flat. It's a beaut

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  #18  
Old 4th Mar 03, 03:07 AM
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Here's an odd one:
1152x864 @ 85Hz w/ 32 bpp on a 19"

Refresh rate is important in fast 3d games. Ever see a split second where the picture gets a horozontal line in it like it is two similar pictures misaligned? The higher refresh you have, the less likely this "tearing" will occur.
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  #19  
Old 4th Mar 03, 04:44 AM
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1024x768 32bit @85Hz
Games I run it at 1280x1024 32bit @60Hz (havent had no "tearing" yet that ive noticed)

On a HP mx75 17"
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  #20  
Old 30th Jun 03, 03:57 PM
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Quote:
Originally posted by JacKDynne@Feb 25 2003, 08:04 PM
640x480 on a 12" monochrome monitor :P :P

/JD
I use 1024 x 768
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