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-   -   Tom Clancy's Splinter Cell & Resolution (http:\\b1.hcanet.com\forum/showthread.php?t=9105)

war59312 24th Jul 03 07:21 PM

Hey,

How do I change the damn Resolution in Tom Clancy's Splinter Cell?

I cant choose any other resoluctions. It is stuck at 640*480.

Thanks,
Will

Firefox 25th Jul 03 06:20 AM

What is your Vid Card how much Memory and what Monitor? (Are you using a TV? Because when I go out to my 36" TV thru the SVGA I am stuck at 640x 480, But I can go all the way to 1600 x 1200 (128 MB DDR nVida card)

"Because if you have a 128MB graphics card stuck into the AGP slot of a super system, you can enjoy the various pieces of genuine small art the game tosses at you. The game is aware of the resources it has at its disposal and uses them accordingly, so on different systems you'll have different options regarding shadow levels, texture quality, screen resolution and stuff like that. And you just HAVE to see how the moon casts dynamic shadows of leaves dancing in the wind on your back, damn! " Quote from a review of the Game. So it could be the driver for your card, Are you using the Patch 1.2?



Code:

Date 16-4-2003  
Filename SCUS_CA_Patch_1.2.exe.exe (download now!)
Size 12,188,499
MD5 Sum faf5014b512bd2b76ff87734f188f082
Downloads 3511
Last Downloaded 2 minutes ago
Summary Splinter Cell Patch 1.2 - US Version
Description

  
Information URL: http://www.splintercell.com/us/patch.php


Patch 1.2 Release Notes

General Fixes/Changes:

The 3D Sound button in the Sound config area is now properly activating/deactivating 3d hardware sound acceleration/positioning.

In Shadow Projector mode, the shadow filter design was changed to LOW/MEDIUM = 2x2, HIGH = 3x2, VERY HIGH = 3x3 depending on the value of Effects Quality in the video settings menu.

Holding or Pushing CTRL while going back to the main menu no longer bring you back to a cube map with a default texture.

Laser micro success/failure computation fix.

Benchmark mode (see instructions in readme file).

No more guard/unguard, check/uncheck to speed up performance.

No more Shadow Details in Shadow Buffer mode (that setting was useless on GF3/GF4Ti/FX cards).

No more bugs submitted to EPIC.

800x600 is now supported by 32 MB video cards.

GeForce 256, Radeon 7500 cards and Xabre 200/400/600 cards (with 3.11 drivers) are now officially supported.

Night vision fix for several graphic cards.

Video memory optimization.
Alternates This file is downloadable from Telstra GameArena:
here

http://www.ausgamers.com/files/download/html/5798
PATCH 1.2

NoFear 25th Jul 03 06:32 AM

next week will come patch 1.31 i think
othervise you could change res. under options display setings
it works fine for me (and if you have ATI Radeon9800 pro) is damn good game

war59312 25th Jul 03 06:59 AM

oh ok download 1.2b patch now

hopefully that will let 800*600 work. Since I am only using 32mb card at the moment.

That and:

GeForce 256, Radeon 7500 cards and Xabre 200/400/600 cards (with 3.11 drivers) are now officially supported.

And I am using a geforce256 so.


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