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-   -   M$ to make a physics API (http:\\b1.hcanet.com\forum/showthread.php?t=19962)

Alpine 1st May 06 08:47 PM

M$ to make a physics API
 
Gamers, Direct Physics is nigh

ALL THE TALK about physics accelerators from Ageia, Havok/NVidia and even ATI, has one thing in common, the same chaos as we had in the early 3D acceleration days. The thing that fixed that mess was MS stepping in with DirectX/Direct3D, and they appear to have done a damn good job sorting out that mess, ulterior motives aside.

The INQuirer


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